I am actively seeking work as a 3D Lighting / Environment artist, preferably in the San Francisco area, but I'm willing to hop on a plane for the right offer. After watching my reel, please check out my resumé and drop me a line!
- "Kitchen Still Life"
- Maya (mental ray: FG, GI, Caustics)
- 1 direct light with mental ray portal light
- Separate ambient occlusion and depth pass
- Composite and DOF blur in Photoshop
- Trees, Atmospheric
- Maya (mental ray: FG, volumetrics)
- Physical sun / sky
- Boardwalk Ferris Wheel
- Maya (mental ray: FG)
- Some post FX based on material glow and depth pass